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The FSR 3 is AMDs’s future-generation graphics upscaling engineering for smoother gaming working experience
News
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- AMD exposed FSR 3 at GDC 2023 together with other FidelityFX technologies.
- FSR 3 brings together resolution upscaling with body interpolation.
- The FSR 3 will be an improvement to AMD’s FSR 2.2 for dealing with fast actions in video games.



AMD revealed its subsequent-era of graphics upscaling technological innovation — FidelityFX Super Resolution 3 (FSR 3) — at the Sport Developers Conference 2023 together with the FidelityFX SDK, Depth of Subject, Lens, Blur, Hybrid Reflections, Hybrid Shadows, and Brixeliser.
The FSR 3 graphics upscaler will occur as an enhancement to AMD’s FSR 2.2 for handling fast-paced motion in video games. Main Technologies Group engineer Stephan Hodes started the session with spatial upscaler FSR 1, moved on to temporal upscaling answer FSR 2, and then walked earlier FSR 2.1 and FSR 2.2 to finally attain FSR 3.
“With FSR 2 we’re currently computing extra pixels than we have samples in the present frame, and we realized we could crank out even much more by introducing interpolated frames. This has authorized us to accomplish up to a 2x framerate raise in the course of action,” Hodes described.
AMD defined the difficulties and gains of frame interpolation as well as shared a diagram to showcase how rendering improvements when FSR is introduced. You can see this diagram down below:

How rendering alterations with FSR. (Picture Credits: AMD)
AMD reported that FSR 2 raises framerate and improves latency. Incorporating body interpolation further more improves framerate, but it will increase latency and reduces reactivity. That is why they want to insert latency reduction procedures to FSR 3.
“FSR 3 combines resolution upscaling with frame interpolation, and if you already have FSR 2 in your sport, it is predicted to be less complicated to integrate FSR 3,” AMD explained. “As often with our FidelityFX technologies, FSR 3 is anticipated to be obtainable under the open-resource MIT license to make it possible for ideal flexibility of integration.”
AMD says that FSR 3 is the future phase in the evolution of FidelityFX Super Resolution. It will enable a smoother gaming practical experience and simultaneously make it possible for builders to target extra GPU time on visible high-quality. The total presentation is obtainable by way of this url.
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